ParaSpace SDK 1.10.0

Avatar SDK

[New features]

  • Added support for cropping the cover image on the upload interface.

[Bug fixes]

  • Fixed bugs and optimized the performance.

World SDK

[New features]

  • Added support for cropping the cover image on the upload interface.
  • Optimized the Para Scene Environment component.

[Bug fixes]

  • Fixed bugs and optimized the performance.

API updates

  • Added the OnNetDestroy API to monitor network object destruction events.
  • Added the ParaUserService API to get user information such as profile photo and name.
  • Added the GetUserHeadImage API to get the profile photo of a user.
  • Added the GetUserName API to get the name of a user.
  • Added the ParaDeviceService API to access device albums.
  • Added the Load/SavePhoto API to load photos from or save photos to albums.
  • Added the CaptureScreenShot API to capture the current game screen.
  • Added the ParaSocialService API to access friends and share with third parties.
  • Added the Open/CloseFriendSharePanel API to open or close the Friends Share panel.
  • Added the Open/CloseSystemSharePanel API to open or close the System Share panel.
  • Added the ParaPhotograph API.
  • Added the onCameraModeEvent API to monitor camera mode switchover events.
  • Added the Enter/ExitPhotographMode API to make a camera enter or exit shooting mode.
  • Extended OrderedDataStore-related APIs.
  • Added the ListKeys API to list keys that meet the requirements in the database.
  • Added the ListValues API to list values that meet the requirements in the database.
  • Added the SetData API to modify data in the database.
  • Added the UpdateData API to modify data in the database with a function.
  • Extended ParaPlayer-related APIs.
  • Added the Set/GetGravityScale API to set or get the gravity scale of a player.
  • Added the SetVelocity API to set the velocity of a player.
  • Extended ParaUIService-related APIs.
  • Added the OpenUserPanel API to open the user panel.
  • Added the AddUIToSystem API to optimize UI adaptation.
  • Changed the ParaUtility.SetFollowActor API to ParaUtility.SetParaCamer.