Para Avatar Pedestal
Pedestal Component
A pedestal component is used to set an interactable object that points to an Avatar (by defining the Avatar ID) on the map.
When a user interacts with the Avatar, the Avatar enters the try-on state.
Not all Avatars can be interacted by users
Only public Avatars can be tried on by users from the pedestal.
If you use a private Avatar ID, the pedestal component fails to be obtained and is displayed as an invalid pedestal in the World.
Parameter Table
Parameter Name | Parameter Description |
|---|---|
Avatar ID | Enter the ID of the target Avatar. |
CoverMesh | If the target Avatar is a public and valid Avatar, the pedestal component allows you to set a target model and assign the Avatar’s cover image to the model.
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Use with Para Script
A pedestal component is a white-box script, which must be configured with specific parameters and used together with an interaction script.
You must enter the object with a mounted script into the Interactive Action parameter of Para Script and set the method name to TryOnAvatar. In this way, the pedestal can be interacted by users and performs features.