Declaration
public static void SetParaCameraFocus(ParaPlayer player, bool keepCameraRotation)
Parameters
| Parameter Name | Parameter Description |
|---|---|
| player | Object to be followed |
| keepCameraRotation | If it is set to true, the rotation of the current camera is maintained. Otherwise, the orientation of the camera is set using the orientation of player. |
Description
Sets the object to be followed by TPCamera.
