ParaPlayer.GetBonePosition

Declaration

public Vector3 GetBonePosition(HumanBodyBones humanBoneId)

Parameter

Parameter NameParameter Description
humanBoneIdHuman body bones to query, please refer to the enumeration HumanBodyBones to get a list of possible values

Description

Returns the orientation of the bone mapped by the human bone id. "null" will be returned if the Animator component is disabled, no description of the Avatar exists, or an invalid "bone id" exists.