ParaScript.SendMessageToTarget

Declaration

public void SendMessageToTarget(string method, ParaPlayer target, params object[] args)

Description

Sends messages to the endpoint where the specified player resides.

method

Name of the function defined in the Lua file of the ParaScript

target

Target player that receives the message

args

Variable parameter

function RemoteMethodName(info,num)
  print("Recv call ",info,num);
end

function OnNetSpawned()
   local objTarget = ParaPlayerService.GetPlayerById(1003);
    self:SendMessageToAll("RemoteMethodName",objTarget,"hello",123);
end