ParaPlayer.SetStateEnabled

Declaration

public void SetStateEnabled(AvatarStateType state, bool enabled)

Parameter

state

The AvatarStateType to be enabled or disabled.

enabled

True if this state is to be enabled, false if it is to be disabled.

Descriptions

This function sets whether a given AvatarStateType is enabled for the player.

local player = ParaPlayerService.GetLocalPlayer()
player:OnStateEnabledChanged(function(state, enable)
    print(state)
    print(enable)
end)
player:SetStateEnabled(AvatarStateType.Dead, false)